• Tutorials
    • Tips
    • Animation
    • Compositing
    • Game Engine
    • Interface
    • Lighting
    • Modeling
    • Modifiers
    • Simulation
    • Texturing
  • Premium
  • by members
    • Tutorials
    • Projects
  • More
    • News
    • Downloads
    • Interviews
    • Time Lapses
  • Staff
  • Sign in

Welcome to Blender Nerd!

Download: Hyperspace Shuttle

  • // 5 days ago

Found a model on Blend Swap by Chris Kuhn and decided it would be fun to texture - it was :) Since Chris gave away th

Subsurface Scattering (SSS) in Cycles

  • // 13 days ago

Lee Perry-Smith's head model with an SSS shader on it. (Tutorial result) Here I'll show you how to set up a simple shad

Wireframe in Cycles

  • // 34 days ago

This tutorial covers various methods to create a wire frame in Blender's Cycles render engine, including using only mate

Photorealistic beer advert for Bend :: Creative

  • // 39 days ago

This is a render using cycles that I did for "bend26" a logo project I'm doing for www.bendmedia.com. Have a look and

Making Realistic Food

  • // 47 days ago

In this short tutorial I will show the new updated plugin built in to trunk, so after watching this short demonstration

Cans in Cycles (no voice over)

  • // 54 days ago

What’s in this tutorial: modeling cans texturing cans simple composition By Tomas Palombo

Breakfast Hall - The Complete Series

  • // 55 days ago

So the series is finally complete! It only took me 274 days - thats like, not even a whole year! ;) Wow has it really b

Underground Carpark Part 4

  • // 68 days ago

Hey guys, this is part 4 of a 5 part tutorial series. By the end of these tutorials you will create an underground carp

Guide Through New Site Features + How to make a good tutorial

  • // 69 days ago

In the first half of this video Greg shows you around all the new features on BlenderNerd.com, such as the timeline, fol

Ceramic Cup in Cycles (No Voice Over)

  • // 69 days ago

Simple tutorial on how to model and render a cup in Blender 2.6 + Cycles. What’s in this tutorial: Basic modeling

Image Stacking to reduce noise in Cycles

  • // 70 days ago

We all know that Cycles is a progressive renderer. This allows us render something multiple times and then combine the

Attaching Rivets to Any Surface

  • // 83 days ago

In this tutorial, you'll learn how to use the shrink wrap modifier and dupliverts to attach something like rivets or bol ...

Making a Rope

  • // 89 days ago

In this tutorial you'll be shown a simple, different method to model a rope as well as how to create your own rope textu ...

Hiding UV Seams

  • // 100 days ago

No matter how well you unwrap your model you will always have a few spots where you can see a texture seam. It's a commo ...

Breakfast Hall – Part 5

  • // 115 days ago

In this part we will be doing all the lighting and texturing, starting with the most basic of materials in Cycles, so th ...

Tip: Hand Held Camera Effect

  • // 116 days ago

In this tutorial you will learn how to get a hand held camera effect such as swaying and foot step movement, like in som

Edge of the World - Timelapse

  • // 150 days ago

I decided to record my whole process of making my entry for the BlenderGuru Christmas contest.

Environment/HDR Lighting in Cycles

  • // 165 days ago

Learn how to use environment lighting using the Cycles render engine. Also, learn how to make your own HDR maps using an ...

Alpha Mapping in Cycles

  • // 179 days ago

In this tutorial you'll learn how to use an alpha map in cycles to make something transparent in certain parts.

Modelling with Curves

  • // 188 days ago

How to model some different looking things with 2D and 3D Curves, using bevel and taper objects, finishing with an exerc ...

Latest tutorials 

 

 

Latest Tutorials 

 

Blender Nerd: New Download! http://t.co/B25WjlIG 4 days ago

Blender Nerd: New tut! Ever wonder if Cycles can do SSS? :D http://t.co/xPLxdCUy 13 days ago

Blender Nerd: #b3d A new tutorial on how to achieve solid wireframe in cycles http://t.co/QQed2GLh 33 days ago

Blender Nerd: #b3d Part 4 of the Undergournd Carpark series is finaly here, sorry for the long delay. http://t.co/bUb0ehkc 68 days ago

Blender Nerd: @iKlsR Usually errors like that are caused not by bad tracking but by the wrong camera settings or the absence of a Camera Solver constraint 68 days ago

Blender Nerd: See how to use the new site features, and also how to make a good tutorial :) http://t.co/9nkIIsga 69 days ago

Blender Nerd: Check it out, a milestone indeed - the new site has been launched! Be sure to watch the video to see the new stuff :) http://t.co/ijpIK86R 70 days ago

Blender Nerd: @carter2422 Woohoo! Now all we need is a proper shadow-only capability! 80 days ago

Blender Nerd: New tut! This'll save you a lot of time indeed :) http://t.co/MaQTkYkT #b3d 83 days ago

Blender Nerd: @andrewpprice Water below is begging for ripples! Otherwise, really awesome job! 83 days ago

Join the conversation

What is Blender Nerd?

 

The Blender Nerd website is dedicated to helping the 3D modeling community with video and text based tutorials at no cost to the viewer! Blender Nerd is run by Joe Harby (website design & maintenance), Rex Harby (Tutorials), Greg Zaal (Tutorials) & Tanner Casey (Tutorials)

Our website offers a great user experience with features that include: TimeLine, the ability to Like site content and store it on your TimeLins, Front-End Tutorial Posts for users who wish to upload their tutorials for the Blender Nerd community to learn from, Follow other Blender Nerd Users (click here to stalk Greg Zaal!). Be sure to check out the welcome video by Rex to fully understand the functionality of our new layout!

Blender Nerd CEO
Joe Harby.

Subscribe to the Blender Nerd newsletter!

 


 

 

Site by Joe Harby Copyright © 2012

  • Advertise
  • Contact

Backto top