Filling in Faces Fast

In this tutorial you will learn how to fill in faces very fast using the LoopTool. This tool is already in Blender, but it just needs activating, I will show you how in this video. Result: The Rest of this Tool is covered by the creator, on his website: https://sites.google.com/site/bartiuscrouch/looptools   The .blend file  

Open Shack

In this tutorial we will be creating an open shack (for lack of a better name)
You will learn:
Quick modeling of corrugated iron
Realistic rust and scratch texturing
Using modifiers in combination with sculping to create a realistic shape of the bent and dented iron
Quickly create realistic outdoor lighting
Use the open GL lighting to preview textures and lighting quickly and accurately
A whole bunch of other useful tips applicable to almost any project

Scattered Pebble Field

This tutorial will show you how to create a field of pebbles using a simple method that can be applied to create almost any realistic environment. You will learn how to use a particle system to emit a group of objects, how to create realistic pebbles, how to create out-door lighting, why this method is the best and finally a very useful tip that will generally add realism to any object.